//::///////////////////////////////////////////////
//:: NeverPas - Constants File
//:: nw_consts.pas
//:: Copyright (c) 2003 Errant Logic.
//:://////////////////////////////////////////////
{
  NeverPas constants.
}
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:   October 08, 2003
//:://////////////////////////////////////////////



unit nw_consts;

interface
uses
  nw_generic;

const

  { Supported Languages for Localized Strings and TLK Files }
  LANGUAGE_ENGLISH:       DWORD = 0;
  LANGUAGE_FRENCH:        DWORD = 1;
  LANGUAGE_GERMAN:        DWORD = 2;
  LANGUAGE_ITALIAN:       DWORD = 3;
  LANGUAGE_SPANISH:       DWORD = 4;
  LANGUAGE_POLISH:        DWORD = 5;
  LANGUAGE_KOREAN:        DWORD = 128;
  LANGUAGE_CHINESE_TRAD:  DWORD = 129;
  LANGUAGE_CHINESE_SIMP:  DWORD = 130;
  LANGUAGE_JAPANESE:      DWORD = 131;

  { SSF Sound Set Entries - nw_ssf.pas }
  VOICE_CHAT_ATTACK     : DWORD      =   0;
  VOICE_CHAT_BATTLECRY1 : DWORD      =   1;
  VOICE_CHAT_BATTLECRY2 : DWORD      =   2;
  VOICE_CHAT_BATTLECRY3 : DWORD      =   3;
  VOICE_CHAT_HEALME     : DWORD      =   4;
  VOICE_CHAT_HELP       : DWORD      =   5;
  VOICE_CHAT_ENEMIES    : DWORD      =   6;
  VOICE_CHAT_FLEE       : DWORD      =   7;
  VOICE_CHAT_TAUNT      : DWORD      =   8;
  VOICE_CHAT_GUARDME    : DWORD      =   9;
  VOICE_CHAT_HOLD       : DWORD      =   10;
  VOICE_CHAT_GATTACK1   : DWORD      =   11;
  VOICE_CHAT_GATTACK2   : DWORD      =   12;
  VOICE_CHAT_GATTACK3   : DWORD      =   13;
  VOICE_CHAT_PAIN1      : DWORD      =   14;
  VOICE_CHAT_PAIN2      : DWORD      =   15;
  VOICE_CHAT_PAIN3       : DWORD     =   16;
  VOICE_CHAT_NEARDEATH   : DWORD     =   17;
  VOICE_CHAT_DEATH       : DWORD     =   18;
  VOICE_CHAT_POISONED    : DWORD     =   19;
  VOICE_CHAT_SPELLFAILED : DWORD     =   20;
  VOICE_CHAT_WEAPONSUCKS : DWORD     =   21;
  VOICE_CHAT_FOLLOWME    : DWORD     =   22;
  VOICE_CHAT_LOOKHERE    : DWORD     =   23;
  VOICE_CHAT_GROUP       : DWORD     =   24;
  VOICE_CHAT_MOVEOVER    : DWORD     =   25;
  VOICE_CHAT_PICKLOCK    : DWORD     =   26;
  VOICE_CHAT_SEARCH      : DWORD     =   27;
  VOICE_CHAT_HIDE        : DWORD     =   28;
  VOICE_CHAT_CANDO       : DWORD     =   29;
  VOICE_CHAT_CANTDO         : DWORD  =   30;
  VOICE_CHAT_TASKCOMPLETE   : DWORD  =   31;
  VOICE_CHAT_ENCUMBERED     : DWORD  =   32;
  VOICE_CHAT_SELECTED       : DWORD  =   33;
  VOICE_CHAT_HELLO          : DWORD  =   34;
  VOICE_CHAT_YES            : DWORD  =   35;
  VOICE_CHAT_NO             : DWORD  =   36;
  VOICE_CHAT_STOP           : DWORD  =   37;
  VOICE_CHAT_REST       : DWORD      =   38;
  VOICE_CHAT_BORED      : DWORD      =   39;
  VOICE_CHAT_GOODBYE    : DWORD      =   40;
  VOICE_CHAT_THANKS     : DWORD      =   41;
  VOICE_CHAT_LAUGH      : DWORD      =   42;
  VOICE_CHAT_CUSS       : DWORD      =   43;
  VOICE_CHAT_CHEER      : DWORD      =   44;
  VOICE_CHAT_TALKTOME   : DWORD      =   45;
  VOICE_CHAT_GOODIDEA   : DWORD      =   46;
  VOICE_CHAT_BADIDEA    : DWORD      =   47;
  VOICE_CHAT_THREATEN   : DWORD      =   48;


implementation

end.
